Array of Animations that are able to be indentified by their AnimationID to play the animation
OptionalanimationOptionalcoordinatesOptional coordinates that can be used to precisely define where the Sprite should be on the screen
OptionaldownsampleRenders each frame at 1/scale resolution then nearest-filters to the frame size (same idea as tile map downsample). Omitted or 1 disables the extra pass.
String path to the sprite sheet, automatically starts in images folder**
OptionalisOptionalopacityOptionalpaletteOptionalrecolors
Information used to decide when an animation should be played for a Sprite